/* Archive (roadmap 1.1, ADR-034): tabs for research in progress, ready and
   finished, a search, compact cards and each creature's heavy attacks with the
   skill that answers them. */

#game #archiveOverlay .archive-tools { position: relative; z-index: 2; display: grid; gap: 8px; margin: 0 0 var(--ui-space-3); }
#game #archiveOverlay .archive-tabs {
  display: grid;
  grid-auto-columns: minmax(0, 1fr);
  grid-auto-flow: column;
  gap: 4px;
  padding: 4px;
  background: var(--ui-header-surface);
}
/* The buttons take the shared tab skin (design-system.css); the label and its count stack. */
#game #archiveOverlay .archive-tabs button {
  display: grid;
  justify-items: center;
  gap: 2px;
  padding-block: 6px 8px;
  font-size: 12px;
  line-height: 1.25;
  white-space: normal;
  text-align: center;
}
#game #archiveOverlay .archive-tab b { color: var(--ui-ink); font: 500 15px/1.1 var(--ui-font-display); font-variant-numeric: tabular-nums; }
#game #archiveOverlay .archive-tab[data-archive-tab="claimable"] b { color: var(--ui-gold); }
#game #archiveOverlay .archive-search input {
  width: 100%;
  min-height: 42px;
  padding: 8px 12px;
  border: 1px solid var(--ui-line);
  border-radius: var(--ui-radius);
  background: rgba(5, 11, 15, .9);
  color: var(--ui-ink);
  font: 14px/1.4 var(--ui-font-body);
}
#game #archiveOverlay .archive-search input::placeholder { color: var(--ui-quiet); }

/* Compact cards: the portrait beside the text. */
#game #archiveOverlay .archive-entry {
  grid-template-columns: 76px minmax(0, 1fr);
  align-items: start;
  gap: 12px;
}
#game #archiveOverlay .archive-portrait { height: 96px; }
#game #archiveOverlay .archive-portrait img { height: 96px; }
#game #archiveOverlay .archive-entry h2 { font-size: 18px; }

#game #archiveOverlay .archive-attacks { display: grid; gap: 4px; margin: 0; padding: 0; list-style: none; }
#game #archiveOverlay .archive-attacks li {
  --attack: 221, 152, 68;
  padding: 4px 8px;
  border-left: 3px solid rgb(var(--attack));
  background: rgba(var(--attack), .08);
  color: #d7dfe0;
  font-size: 12px;
  line-height: 1.45;
}
#game #archiveOverlay .archive-attacks li[data-kind="barrage"] { --attack: 232, 92, 78; }
#game #archiveOverlay .archive-attacks li[data-kind="ward"] { --attack: 120, 196, 255; }
#game #archiveOverlay .archive-attacks li[data-kind="erase"] { --attack: 214, 224, 228; }
#game #archiveOverlay .archive-attacks li[data-kind="storm"] { --attack: 96, 214, 200; }
#game #archiveOverlay .archive-attacks strong { color: var(--ui-ink); font-weight: 600; }
#game #archiveOverlay .archive-places { margin: 0; color: var(--ui-quiet); font-size: 12px; line-height: 1.4; }
#game #archiveOverlay .archive-empty,
#game #archiveOverlay .archive-unknown {
  margin: 8px 0;
  color: var(--ui-muted);
  font-size: 13px;
  line-height: 1.5;
  text-align: center;
}

@media (max-width: 359px) {
  #game #archiveOverlay .archive-entry { grid-template-columns: 60px minmax(0, 1fr); }
  #game #archiveOverlay .archive-portrait, #game #archiveOverlay .archive-portrait img { height: 76px; }
  #game #archiveOverlay .archive-tabs button { font-size: 11px; }
}
