/* Chronicle (roadmap 1.1): chapter tabs, entries on a timeline, text that opens
   on demand and a button that replays the scene. Loaded after design-system.css,
   so the selectors carry the same #game [data-ui-screen] weight. */

#game [data-ui-screen] .chronicle-tabs {
  position: relative;
  z-index: 2;
  display: grid;
  grid-auto-columns: minmax(0, 1fr);
  grid-auto-flow: column;
  gap: 4px;
  margin: 0 0 var(--ui-space-3);
  padding: 4px;
  border: 1px solid var(--ui-line);
  border-radius: var(--ui-radius);
  background: rgba(4, 10, 14, .94);
}
#game [data-ui-screen] .chronicle-tab {
  position: relative;
  display: grid;
  align-content: center;
  gap: 2px;
  min-width: 0;
  min-height: 48px;
  padding: 6px 24px 8px 10px;
  border: 0;
  border-radius: 2px;
  background: transparent;
  color: var(--ui-muted);
  text-align: left;
}
#game [data-ui-screen] .chronicle-tab strong {
  color: var(--ui-ink);
  font: 500 14px/1.15 var(--ui-font-display);
  letter-spacing: .06em;
  text-transform: uppercase;
}
#game [data-ui-screen] .chronicle-tab span {
  color: var(--ui-quiet);
  font-size: var(--ui-meta);
  line-height: 1.3;
  font-variant-numeric: tabular-nums;
}
#game [data-ui-screen] .chronicle-tab.active { background: var(--ui-surface-raised); }
#game [data-ui-screen] .chronicle-tab.active::after {
  position: absolute;
  right: 9px;
  bottom: 0;
  left: 9px;
  height: 2px;
  background: var(--ui-cyan);
  content: "";
}
#game [data-ui-screen] .chronicle-tab.sealed strong { color: var(--ui-quiet); }
#game [data-ui-screen] .chronicle-tab.sealed span::before { content: "◇ "; color: rgba(161, 227, 233, .45); }
#game [data-ui-screen] .chronicle-tab-badge {
  position: absolute;
  top: 6px;
  right: 6px;
  min-width: 18px;
  height: 18px;
  padding: 0 5px;
  border-radius: 9px;
  background: #8b58b0;
  color: #fbf4ff;
  font: 600 11px/18px var(--ui-font-body);
  text-align: center;
  font-variant-numeric: tabular-nums;
}

#game [data-ui-screen] .chronicle-chapter-head {
  position: relative;
  z-index: 2;
  display: grid;
  gap: 4px;
  margin: 0 0 var(--ui-space-3);
  padding: 0 2px;
}
#game [data-ui-screen] .chronicle-chapter-head .eyebrow { margin: 0; }
#game [data-ui-screen] .chronicle-chapter-head h2 {
  margin: 0;
  color: var(--ui-ink);
  font: 500 var(--ui-subheading)/1.2 var(--ui-font-display);
  text-wrap: balance;
}
#game [data-ui-screen] .chronicle-chapter-head p:last-child {
  max-width: 62ch;
  margin: 0;
  color: var(--ui-muted);
  font-size: var(--ui-small);
  line-height: 1.5;
}

/* Timeline: a rail on the left, one node per entry. The node sits inside the
   card, so it is placed back over the rail past the card's frame. */
#game [data-ui-screen] .chronicle-list { padding-left: 22px; }
#game [data-ui-screen] .chronicle-list::before {
  position: absolute;
  top: 20px;
  bottom: 20px;
  left: 7px;
  width: 1px;
  background: linear-gradient(to bottom, rgba(161, 227, 233, .55), rgba(161, 227, 233, .12));
  content: "";
}
#game [data-ui-screen] .chronicle-node {
  position: absolute;
  z-index: 1;
  top: 24px;
  left: calc(2px - 22px - var(--ui-frame-width));
  width: 11px;
  height: 11px;
  border: 1px solid rgba(161, 227, 233, .6);
  background: var(--ui-surface);
  transform: rotate(45deg);
}
#game [data-ui-screen] .chronicle-entry.read .chronicle-node { background: #5fb3bd; border-color: var(--ui-cyan); }
#game [data-ui-screen] .chronicle-entry.unread .chronicle-node {
  border-color: #e0baf3;
  background: #a06ac8;
  box-shadow: 0 0 10px rgba(192, 129, 235, .7);
}
#game [data-ui-screen] .chronicle-entry.locked .chronicle-node { border-style: dashed; border-color: rgba(161, 227, 233, .3); }

/* Actions and the opened text run under the art across the whole card. */
#game [data-ui-screen] .chronicle-actions {
  display: flex;
  grid-column: 1 / -1;
  flex-wrap: wrap;
  gap: var(--ui-space-2);
}
#game [data-ui-screen] .chronicle-actions > button { flex: 1 1 128px; margin: 0; }
#game [data-ui-screen] :is(.chronicle-toggle-button, .chronicle-replay-button) {
  display: flex;
  align-items: center;
  justify-content: center;
  gap: 7px;
  min-width: 0;
  min-height: var(--ui-control-height);
  padding: 10px 16px;
  border: 0 solid transparent;
  border-image: var(--ui-panel-art) 10% fill / 8px 16px;
  border-radius: 0;
  background: transparent;
  box-shadow: none;
  color: var(--ui-ink);
  font: 600 13px/1.4 var(--ui-font-body);
  letter-spacing: .01em;
  text-align: center;
  text-transform: none;
  white-space: normal;
  overflow-wrap: anywhere;
}
#game [data-ui-screen] .chronicle-replay-button { color: var(--ui-gold); }
#game [data-ui-screen] .chronicle-replay-button::before { content: "↺"; font-size: 15px; line-height: 1; }
#game [data-ui-screen] .chronicle-toggle-button::after { content: "▾"; font-size: 11px; color: var(--ui-quiet); }
#game [data-ui-screen] .chronicle-toggle-button[aria-expanded="true"] { color: var(--ui-cyan); }
#game [data-ui-screen] .chronicle-toggle-button[aria-expanded="true"]::after { content: "▴"; }

#game [data-ui-screen] .chronicle-entry-body {
  display: grid;
  grid-column: 1 / -1;
  gap: 10px;
  margin: 0;
  padding-top: var(--ui-space-3);
  border-top: 1px solid rgba(215, 208, 194, .12);
  color: rgba(232, 225, 212, .88);
  font-size: var(--ui-body);
  line-height: 1.6;
  white-space: normal;
}
#game [data-ui-screen] .chronicle-entry-body p { max-width: 62ch; margin: 0; }
#game [data-ui-screen] .chronicle-entry-body strong {
  display: block;
  color: var(--ui-cyan);
  font: 600 var(--ui-meta)/1.4 var(--ui-font-body);
  letter-spacing: .07em;
  text-transform: uppercase;
}

@media (max-width: 359px) {
  #game [data-ui-screen] .chronicle-tab { padding-inline: 7px 20px; }
  #game [data-ui-screen] .chronicle-tab strong { font-size: 12.5px; letter-spacing: .03em; }
}
